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In the instance diagram, either side getting the go is in zugzwang: Black to move need to Enjoy 1...Kb7 allowing White to market the pawn just after 2.Kd7; White to move must allow a draw, either by one.Kc6 stalemate or by getting rid of the pawn after any other legal go.Draw by agreement: In tournament chess, draws are mostly attained by mutual se